Making an advanced program ready to use for the "majority" and less technical people, is a great challenge. This program has still a long way to go in order to achieve that great level of being comfortable to the "majority" as you call it. Keep in mind (general speaking) that doing so, in many cases detiorates the quality/performance of a program. Surely, the easiest a program is to use, the better from many aspects but danger lurks.
I had to make a decision: simple/easy to use & bad results OR advanced & more difficult to use and probably better results. I decided the second one because I want to hit the big prize and not to play around with a "toy" for fun. This is what makes this program different from many others. As I said, lottery prediction is not an easy subject to deal with. People who believe that by clicking a button can give them the desired/winning results have to reconsider their ideas. Predicting lotteries is one of the toughest areas to apply science on. If you want "toys" no problem. I accept all your comments without any hard feelings because I know my program is difficult to understand at first sight but not that difficult to use. That is because it is totally different than any other program around and therefore you have to get familiar with its concepts. I work on several levels to make it as good as possible even for the novice user to become a better analyst - and gain more. Technically speaking, this program might be one of the most advanced lottery programs ever made. You can do really amazing things not possible in other software. At least you can try them and see if they provide better results - this is the basic idea of this program. The program's development cycle has at least 3 more intense years which means there are a lot more to come in time. These include new tools, novice wizards, automated features and more.
There is one goal only: to create the ultimate lottery studio, able to catch any lottery around if possible using the most advanced systems on all levels. Do not expect all these to come right away, this is what development is about. The core of the whole system is v2.2 which you have tried already. To be honest, I'll not be surprised if other programmers design new systems like mine; soon you'll find out this is the way to go for really advanced lottery programs.
For example, do you know of any software that deals with "matrix wheels"? Or let you create several number groups and mix them based on some criteria defined for each group or in combinations? These are very acceptable tactics that someone can use in Lotto Architect. I don't know of any other software that can do any these things (correct me if I'm wrong). There are many more than these you can do. The real problem for a novice user is that he can do a lot with this program and he doesn't know where to begin from. I accept that. Anyway, I think you get my point.