This all encompassing system will work for any pick 3 game at any time.
I am writing several Ebooks on casino gaming and lottery systems and I've decided to share one of my systems on here for everyone. I get messages from time to time asking what I do when I play the pick 3 and I am going to share EXACTLY what I do. I apologize in advance if this post is very long. I will cut to the chase and get started. You will need at least two things for this to work, a small journal to keep track of the draws and a chart that shows you all the pick 3 sums. If you Google "Draw 3 sum chart" or something along those lines you will find one. You can pick a journal up at any local store such as a Walgreens or CVS. It will cut your studying time down considerably. This system works on information from the past draws. Every draw is different and independent from its previous draw but over time patterns will form that you will be able to use to your advantage. It is called SUM-3 because the bulk of your information will come from the sums of all there numbers added together. (EX: 123=6, 432=8, etc.)
Open up your journal and on a blank page to the left write:
DRAW:
GROUP:
and REPEAT:
Don't write anything else yet! Just make sure to leave space in between each one to keep track. I will go into definition for each term. The DRAW is of course the draw for the game. It's a good idea to use the draws from the past 25-30 games. For now don't worry about GROUP and REPEAT just yet. On the right page start writing down the previously drawn games. I will use 10 random draws from the past Indiana Daily 3 night game as examples. Your page should look something like this:
- 029=11 S B
- 089=17 S B
- 213=6 S A
- 006=6 D A
- 333=9 T A
- 740=11 S B
- 348= 15 S B
- 940=13 S B
- 199=19 D C
- 237=12 S B
Now lets analyze these examples. Do you see any patterns already? If each number in the draw is different you use S for single, as in single digit. If there are two of the same numbers as in #9 you will use D for double, as in same double digit. In rare instances you will use a T for triple digits. Go back to the left side of the journal and transfer those letters underneath DRAW in order. Example:
DRAW:
SSSDTSSSDS
If you look carefully you should see a pattern forming. Notice those ABC's?? Those are called the sum GROUP. 0-9 is A, 10-18 is B, and 19-27 is C. Do the same thing you did with the draw. On average, the sums of 10-18 get played more than any other group. Example:
GROUP:
BBAAABBBCB
Now all you need to do is find out the repeating pattern. I will start with draw #2. Draw #2 had two numbers that repeated, the 0 and 9. If you don't plan on keeping a very accurate journal this last step might not work very well. If a game had no repeats use a 0, If a game had 1 repeat use a 1 and if a game had two repeating numbers use a 2. For the example I will omit draw #1 since my selections were random and the first draws repeating number is not known. Example:
REPEAT:
200001120
So altogether in your Journal everything should look like this:
DRAW:
SSSDTSSSDS
GROUP:
BBAAABBBCB
REPEAT:
200001120
In my honest opinion, just by looking at this random data, In the next game I would probably play single digits and a number from the B group. Take a scrap piece of paper and for each group you have make smaller subgroups. You will start to see patterns forming like crazy! This simple system has completely changed the way I play the draw 3 and the lottery in General. Good Luck and use this well!! I have a similar system for pick 4 but extra steps are involved.