Hey picktowin, the TTT is just a grid generated from the numbers you have already entered into the template (all the way over on the right hand side of the file, where it says Digit, Dig1, Dig2, Dig3.)
So say you entered the last draw from your state's game to generate a list of combinations to play, let's say it was 305, and let's use Kreative's TTT box just for illustration purposes.
So 305 gets:
2 1 0
7 9 6
7 2 0
The first vertical row, 2 7 7, are the digits that have been entered into the template for the number 3.
The second vertical row, 1 9 2, are the digits that have been entered into the template for the number 0.
The third vertical row, 0, 6, 0, are the digits that have been entered into the template for the number 5.
What the program does is take the digits from this grid and create all combinations necessary to get a straight hit, if you have input the correct numbers in the correct order into the template.
When you input the numbers from the last draw to generate a new set to play, that is just the pointer that pulls the digits that you have already entered into the template to use to create the TTT grid. So the first step is critical; finding the right numbers to put in the template, and getting them in the order that will get a straight hit.
Dandaman said that inputting the last ten draws is working in his state. My method seems to work for FLA, but it's time-consuming. Try things out, maybe there's another way that would work in your state.
Good Luck!