# Characteristics of most winning numbers ?

LANTERN

Perhaps many winning numbers have certain characteristics that they share (?)

First, somebody told me that they are related to and or have connections to dates.

I am trying to compile a list of things that winning numbers have in common, besides of course being winning numbers.

In other words how do you know that the numbers that you pick are winning numbers ? What is your criteria ? A winning number is or has or comes from ........?

I of course have my own ideas, but want to know other points of view !

Any ideas are OK.

I am trying to make winning number's general profile. I am not talking about a profile of all winning numbers, but about good sized groups of them.

RJOh

I have profiled numbers by when they last hit and assigned a letter to them accordingly.  For example one draw back is represented by the letter "A", three draws by a "C", ten draws by a "J" and etc.

The numbers for MegaMillions 10/28/05 - 08 17 25 28 53 +01 were "BBDEO" and the previous drawing were "BINST".

Now that each winning combination has a name, I simply play combinations with the most common names (or family name group) that have never come up or match more than three in previous drawings.

Tonight for MegaMillions, I will be playing these names with as many MB:
"BFGMR"
"BEHMT"
"ACHJP"
"AFGLT"
"AEFNS"
"ACHOT"
"BFHLR"
"AEHMO"
"BCFPP"
"BEHJS"
"BFBNO"
"ACGMS"

LANTERN

Thanks a lot ! You understand what I need, those are the kind of ideas that I am looking for.

And that was a very good idea too.

That general idea can also apply in other ways, it is a matter of some more thinking to see what else can be done with it.

LANTERN

That one idea alone is already giving me some other related ideas.

For similar uses.

As I said before, filters are almost legion if you have enough imagination.

Rip Snorter

Sounds crazy, but jackpot winners on MM and PB almost always have a number, sometimes two, that repeat from the last jackpot win. They also frequently each repeat jackpot winner numbers from one another:

Powerball:
11/2/2005     6     11     14     27     41     38
10/22/2005     6     7     36     51     53     17
8/13/2005     1     2     18     37     43     37
6/29/2005     3     8     22     42     49     39
6/1/2005     5     24     39     42     50     12
4/2/2005     5     9     11     17     46     39

MM
9/20/2005     35     36     40     42     52     45
7/26/2005     1     10     18     29     55     8
6/7/2005     7     14     28     46     47     25
4/26/2005     18     22     33     34     42     16
3/4/2005     7     10     13     35     39     21
1/21/2005     17     27     39     40     41     21

MMPB
11/2/2005     6     11     14     27     41     38
10/22/2005     6     7     36     51     53     17
9/20/2005     35     36     40     42     52     45
8/13/2005     1     2     18     37     43     37
7/26/2005     1     10     18     29     55     8
6/7/2005     7     14     28     46     47     25

Probably not helpful to you, but it's something I look at each time I'm picking numbers in other ways.

Good luck,
Jack

LANTERN

Thanks a lot Jack.

That is also a good idea, but harder to use.

But all ideas are good and have their uses.

Thank you again.

RJOh

Actually when numbers in combinations are profiled by letters according to the last time they were drawn, their profile will indicate the number of times a number repeated from which drawings.  All the profiles that have an "A" or "AA" have one or two numbers from the previous drawing.  All profiles that start with a "B" or higher have no numbers from the previous drawing.    Different lotteries have different repeat rates depending on the amount of numbers in its field.

MegaMillions:
11/01/05        ABCMw
10/28/05        BBDEO
10/25/05        BINST
10/21/05        DEEGu
10/18/05        DEINs
10/14/05        AFFVn
10/11/05        BCFKM
10/07/05        ACJNT
10/04/05        BDFTq

Chewie

I'll pass you the numbers on my ticket.  The remaining numbers would be the winning numbers.  I've seen a definite pattern.

Rip Snorter

Here's another one that's difficult to use, but maybe someone will find it worth the trouble.  It's an eliminator, as opposed to a means of identifying winners.

Some numbers have never hit in the entire history of 5+1 when various other numbers were bonus ball or red ball.  Most bonus or redball numbers have a selection of these.  Here's 37 as an example, the entire history of 5+1 in the US:

 5 plus 1 hits with 37 as red or bonus ball N1 N2 N3 N4 N5 N6 N7 N8 N9 N10 8 6 4 8 6 2 6 9 3 8 N11 N12 N13 N14 N15 N16 N17 N18 N19 N20 7 9 8 11 7 7 3 10 8 9 N21 N22 N23 N24 N25 N26 N27 N28 N29 N30 4 11 9 10 7 9 4 6 3 9 N31 N32 N33 N34 N35 N36 N37 N38 N39 N40 8 9 2 4 6 6 4 3 1 1 N41 N42 N43 N44 N45 N46 N47 N48 N49 N50 1 1 2 4 1 3 1 2 2 2 N51 N52 N53 N54 N55 0 1 0 1 0

Once I've decided to use a particular number as a bonus ball I never run numbers with it that have never hit with it in the past, or that have hit so seldom in comparison with others as to make running them together an exercise in futility.

Jack

RJOh

I have revised my list to play tonight using more parameters.
MM110405
1]      ACHJS
2]      BEGMW
3]      AFGOP
5]      AFFLO
7]      BCHPT
8]      BDFMS
9]      BFGNO
10]      BCFJW
11]      BEHNS
12]      AFHOP
13]      ACGOT
14]      BEGMR
15]      ACHJT

Greg

Find your game's adjacent, repeat, and consecutive number patterns.  How many are typically adjacent, repeating, or consecutive?

jonathan

For the jackpot-style lottery games that I play I have a little PERL script that spits out each of the last 20+ drawings in order with some stats on the same line to the left of the numbers, then I have an RNG that spits out ten picks and what their statistics would be if they were The One™. I do some eyeball comparisons and pick the draws that I think look right. Mostly I compare the balls in a drawing to the balls that came up in drawings before it and count the matches.

I should mention that the RNG picks my scripts select have to pass through some filters. One thing I always filter out is any three or more ball combination that has come up in the last few months. While it is common for one or a pair of balls to repeat from previous drawings, repeats with three+ball combos tend to be more rare in lotteries with five or six balls.

The reason I use an RNG for my picks is because one characteristic that winning numbers have is randomness! After the drawing I check out the old RNG picks using the new results. I will keep playing an old pick until I get a drawing that matches at least three numbers, then I junk it.

RJOh- Interesting alphabet soup! I think I am going to steal that for my pick3 research. :D

RJOh

Tonight's winning numbers  07 09 41 53 54 +38 = "BCGLW"

Jonathan, I also use a RNG to pick my combinations but I allow up to one match three 38 draws or farther back and all the combinations are within parameters that act kinda like filters.

JAP69

I like to track my cash 5 game by sorted position. I track in an improvised pick4 game by pos 1&2, 3&4 and 4 & 5.

With this I look for hit skip pattern. And I like the combo report with odd & even and other stuff.

I was looking for all odd in pos 4 & 5 for the last few draws. It came tonight as 33-37.

There was an all odd due in pos 1 & 2 and that came on the last draw as 13-17.

I just look for little interesting stuff. Right now in pos 4&5 the combo 1 even 3 odd is getting close to prior max skip.

This is a shot of pos 4 & 5 with the all odd.

Record    Date    Pos1 Pos2 Pos3 Pos4  Matched  Skips
---------------------------------------------------------
22  05/26/2005  3    1    3    5        1      21
23  05/27/2005  3    1    3    5        1      0
28  06/01/2005  3    3    3    7        1      4
32  06/05/2005  3    3    3    7        1      3
37  06/10/2005  3    1    3    7        1      4
53  06/26/2005  3    5    3    7        1      15
75  08/05/2005  3    1    3    3        1      21
77  08/10/2005  3    3    3    5        1      1
87  09/02/2005  3    3    3    5        1      9
114  11/04/2005  3    3    3    7        1      26

LANTERN

All of these is very interesting, if I was a programmer I would also try to use a RNG in a similar way or ways to see how it would do for me.

Jap's stuff also looks like something that I should learn to do.

RJOH's stuff is easy enough to learn and to try.

as to Greg's stuff, I don't understand too well, maybe if he gave some examples (?).

As to Jack's stuff it looks very very interesting, but I don't understand it, some stuff is hard for me to understand, maybe I am too caught-up on my own ways to understand that, or I am just a dummie or both.

Thank you everybody, maybe there will be more ideas (?).

So far I like all the ideas given.

Take the pick 3, it is not very likely that all digits will be just cold or hot, maybe more often than not they are a mix of both, Does anybody know for sure ?

As to digit skips, what are the regular skips of the digit or the most common skips for them ? I is there a regular pattern there ?

Same with pairs, is there a more or less regular pattern for pair's skips ?

And what about boxed (any-order) and straight whole 3 digit numbers, is there a more or less regular pattern for many or most of their skips ?

And what about sums, sums' roots and last digit sums' roots, do they have more or less regular skip's patterns for many or for some of them ?

What about high-low and even-odd are there more or less regular skip patterns for some or many of them ?

What about width of digits and width of numbers, How do the skip patterns for them look ? Do they look more or less regular ?

What about other filter's pattern's,  How do their skips look ? Any regularity to them ?

What about other things? Does anything looks more or less regular ?